Spider-Man Visual Downgrade Debunked, Resolution and More Upgraded Over E3 2017 Demo

Spider-Man Visual Downgrade Debunked, Resolution and More Upgraded Over E3 2017 Demo

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/spider-man-no-visual-downgrade/

No major 2018 video game release would be complete without an online squabble about “downgraded” visuals. Certain fans have been obsessively comparing every new Spider-Man video and screen released to the game’s E3 2017 debut in hopes of finding evidence of a downgrade, with a changes to a single puddle being enough to cause widespread controversy. Developer Insomniac Games has repeatedly said there hasn’t been a downgrade and any changes detected since 2017 are purely artistic, but are they just covering their butts? Clearly we need an impartial assessment.

Enter the good folks at Digital Foundry – according to the Internet’s most trusted tech heads, Spider-Man hasn’t been downgraded. In fact, the game has actually been upgraded in a number of ways since E3 2017. Resolution is the most obvious area of improvement – on the PS4 Pro, the game’s adaptive resolution ranges from 3456×1944 to 2560×1368 depending on the scene, with 2816×1584 being the game’s average resolution. These resolutions are achieved with temporal injection, rather than the less effective checkerboarding technique most other PS4 Pro games use. By comparison, the E3 2017 Spider-Man footage only ran at 1440p.