Why the Cyberpunk 2077 developers were hesitant to show gameplay

Why the Cyberpunk 2077 developers were hesitant to show gameplay

6 years ago
Anonymous $oIHRkISgaL

https://www.polygon.com/2018/8/27/17787984/cyberpunk-2077-gameplay-demo-expectations

The gameplay demo for Cyberpunk 2077 shown to the press at E3 2018 was finally unveiled to the public. Today’s Twitch stream and the 4K YouTube video that followed are pulling all of the oxygen out of the room as fans, critics and even other game developers get a look at it for the first time. But the team at CD Projekt Red is already asking fans to temper their enthusiasm.

In a press release issued today, game director Adam Badowski stressed that the game isn’t done yet. This demo is not representative of the game’s final look and feel. The press and industry professionals at E3 and Gamescom, where a version similar to the one shown today premiered, understand that. But CD Projekt Red seems concerned that consumers might not. That’s why the entire 48-minute demo had a “work in progress” watermark in the upper third of the frame.

Why the Cyberpunk 2077 developers were hesitant to show gameplay

Aug 27, 2018, 8:33pm UTC
https://www.polygon.com/2018/8/27/17787984/cyberpunk-2077-gameplay-demo-expectations > The gameplay demo for Cyberpunk 2077 shown to the press at E3 2018 was finally unveiled to the public. Today’s Twitch stream and the 4K YouTube video that followed are pulling all of the oxygen out of the room as fans, critics and even other game developers get a look at it for the first time. But the team at CD Projekt Red is already asking fans to temper their enthusiasm. > In a press release issued today, game director Adam Badowski stressed that the game isn’t done yet. This demo is not representative of the game’s final look and feel. The press and industry professionals at E3 and Gamescom, where a version similar to the one shown today premiered, understand that. But CD Projekt Red seems concerned that consumers might not. That’s why the entire 48-minute demo had a “work in progress” watermark in the upper third of the frame.