4A Games Targeting 1080P@60FPS for NVIDIA RTX in Metro Exodus

4A Games Targeting 1080P@60FPS for NVIDIA RTX in Metro Exodus

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/4a-games-1080p60fps-rtx-metro-exodus/

Metro Exodus, the semi-open world first-person shooter game developed by 4A Games and due for release on February 22nd next year, was the first game to be confirmed getting the raytracing treatment through NVIDIA RTX. It goes without saying that the game was among those showcased at Gamescom 2018 alongside the new GeForce RTX cards and of course there were also a few developers from 4A Games on hand for the press.

That’s where Rendering Programmer Ben Archard confirmed to Rock, Paper, Shotgun that the studio is currently targeting 1080P@60FPS for the game running with NVIDIA RTX effects enabled (Ray Traced Global Illumination and Ambient Occlusion).

4A Games Targeting 1080P@60FPS for NVIDIA RTX in Metro Exodus

Aug 24, 2018, 4:18pm UTC
https://wccftech.com/4a-games-1080p60fps-rtx-metro-exodus/ > Metro Exodus, the semi-open world first-person shooter game developed by 4A Games and due for release on February 22nd next year, was the first game to be confirmed getting the raytracing treatment through NVIDIA RTX. It goes without saying that the game was among those showcased at Gamescom 2018 alongside the new GeForce RTX cards and of course there were also a few developers from 4A Games on hand for the press. > That’s where Rendering Programmer Ben Archard confirmed to Rock, Paper, Shotgun that the studio is currently targeting 1080P@60FPS for the game running with NVIDIA RTX effects enabled (Ray Traced Global Illumination and Ambient Occlusion).