Making Devil May Cry 5 Nero’s Controls Familiar Was “One Of The Goals”; Auto-Assist, Dante’s Motorcycle Discussed

Making Devil May Cry 5 Nero’s Controls Familiar Was “One Of The Goals”; Auto-Assist, Dante’s Motorcycle Discussed

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/devil-may-cry-5-neros-controls/

Devil May Cry 5 has finally made its gameplay debut this week at Gamescom 2018, and director Hideaki Itsuno is also present at the event to talk about the highly-anticipated game.

In a fresh interview with Japanese website 4Gamer, Hideaki Itsuno has been asked about Nero’s controls, which feel very close to his controls in Devil May Cry 4. Making things as familiar as they are was one of the team’s goals, and adjustments were being made until recently, so it properly wasn’t too simple to recreate this familiar feeling.

Making Devil May Cry 5 Nero’s Controls Familiar Was “One Of The Goals”; Auto-Assist, Dante’s Motorcycle Discussed

Aug 23, 2018, 12:27pm UTC
https://wccftech.com/devil-may-cry-5-neros-controls/ > Devil May Cry 5 has finally made its gameplay debut this week at Gamescom 2018, and director Hideaki Itsuno is also present at the event to talk about the highly-anticipated game. > In a fresh interview with Japanese website 4Gamer, Hideaki Itsuno has been asked about Nero’s controls, which feel very close to his controls in Devil May Cry 4. Making things as familiar as they are was one of the team’s goals, and adjustments were being made until recently, so it properly wasn’t too simple to recreate this familiar feeling.