Shadow of the Tomb Raider lets you independently tweak puzzle, combat, traversal difficulty

Shadow of the Tomb Raider lets you independently tweak puzzle, combat, traversal difficulty

6 years ago
Anonymous $oIHRkISgaL

https://www.pcgamer.com/shadow-of-the-tomb-raider-lets-you-independently-tweak-puzzle-combat-traversal-difficulty/

Yesterday, we caught a glimpse of Shadow of the Tomb Raider's brutal stealth kills, deadly tombs and cave-swinging. Now, publisher Square Enix has revealed the difficulty of these puzzles, set-tos and traversal set pieces can be independently adjusted to suit individual playstyles.

Across four settings—Easy, Normal, Hard, and Deadly Obsession—players can choose how much or how little assistance they desire across combat, exploration and puzzles. This might mean activating aim assist in a fire fight, or disabling hit markers on the reticle. It might see Lara giving direct hints on the next action to perform while unpicking a puzzle, or making climbable platforms easier to spot. 

Shadow of the Tomb Raider lets you independently tweak puzzle, combat, traversal difficulty

Aug 9, 2018, 12:30pm UTC
https://www.pcgamer.com/shadow-of-the-tomb-raider-lets-you-independently-tweak-puzzle-combat-traversal-difficulty/ > Yesterday, we caught a glimpse of Shadow of the Tomb Raider's brutal stealth kills, deadly tombs and cave-swinging. Now, publisher Square Enix has revealed the difficulty of these puzzles, set-tos and traversal set pieces can be independently adjusted to suit individual playstyles. > Across four settings—Easy, Normal, Hard, and Deadly Obsession—players can choose how much or how little assistance they desire across combat, exploration and puzzles. This might mean activating aim assist in a fire fight, or disabling hit markers on the reticle. It might see Lara giving direct hints on the next action to perform while unpicking a puzzle, or making climbable platforms easier to spot.