No Man's Sky Designer Admits "I Made Mistakes"
https://www.gamespot.com/articles/no-mans-sky-designer-admits-i-made-mistakes/1100-6460676/
No Man's Sky launched for PS4 and PC back in August 2016, and at the time it was criticised for a perceived lack of content. The game has grown since, and it gets another big update this week when true multiplayer comes to the game in the No Man's Sky Next expansion. Part of the problem with the game was that some players felt they were promised more than what was delivered. Sony management has gone on record to say the PR strategy "wasn't great."
Now, the face of No Man's Sky--designer Sean Murray--has released a message to the community in which he acknowledged that he made "mistakes."
No Man's Sky Designer Admits "I Made Mistakes"
Jul 24, 2018, 5:59pm UTC
https://www.gamespot.com/articles/no-mans-sky-designer-admits-i-made-mistakes/1100-6460676/
> No Man's Sky launched for PS4 and PC back in August 2016, and at the time it was criticised for a perceived lack of content. The game has grown since, and it gets another big update this week when true multiplayer comes to the game in the No Man's Sky Next expansion. Part of the problem with the game was that some players felt they were promised more than what was delivered. Sony management has gone on record to say the PR strategy "wasn't great."
> Now, the face of No Man's Sky--designer Sean Murray--has released a message to the community in which he acknowledged that he made "mistakes."