Rare Plans To Give Sea Of Thieves Players What They Want

Rare Plans To Give Sea Of Thieves Players What They Want

6 years ago
Anonymous $cyhBy-qkd5

https://www.gamespot.com/articles/rare-plans-to-give-sea-of-thieves-players-what-the/1100-6460067/

Rare's high-seas adventure experiment Sea of Thieves for Xbox One and PC has gone through many noteworthy changes since its launch. The game focuses on a pirate's life in a shared world, where players embark on missions, sail across the seas, find hidden treasure, and even take on the occasional Kraken lurking beneath the waters. While the game found a passionate audience, it received some notable criticisms for lack of content and a repetitive gameplay loop, which the developers have spent the last few months working to address in the many post-launch updates.

Sea of Thieves' executive producer Joe Neate, senior designer Shelley Preston, and design director Mike Chapman sat down with GameSpot during E3 2018 to talk about the online game's growth since its launch. With the upcoming Cursed Sails and Forsaken Shores expansions coming later this year, each adding several new ships, items, and entirely new areas to explore, they spoke about the feedback they've received from fans, and just how far the game has come since release.

Rare Plans To Give Sea Of Thieves Players What They Want

Jul 3, 2018, 12:28am UTC
https://www.gamespot.com/articles/rare-plans-to-give-sea-of-thieves-players-what-the/1100-6460067/ > Rare's high-seas adventure experiment Sea of Thieves for Xbox One and PC has gone through many noteworthy changes since its launch. The game focuses on a pirate's life in a shared world, where players embark on missions, sail across the seas, find hidden treasure, and even take on the occasional Kraken lurking beneath the waters. While the game found a passionate audience, it received some notable criticisms for lack of content and a repetitive gameplay loop, which the developers have spent the last few months working to address in the many post-launch updates. > Sea of Thieves' executive producer Joe Neate, senior designer Shelley Preston, and design director Mike Chapman sat down with GameSpot during E3 2018 to talk about the online game's growth since its launch. With the upcoming Cursed Sails and Forsaken Shores expansions coming later this year, each adding several new ships, items, and entirely new areas to explore, they spoke about the feedback they've received from fans, and just how far the game has come since release.