Jade Raymond Says EA Plans To Use “Lots of the Stuff That Was Great” About Amy Hennig’s Star Wars Game
https://wccftech.com/jade-raymond-stuff-amy-hennigs-star-wars-game/
We haven’t heard a lot about Amy Hennig’s Star Wars game since Visceral Games closed down and the title’s development was handed over to EA Vancouver, reportedly to shift it to an open world design.
Talking with Game Informer at E3 2018, Jade Raymond, Founder/General Manager of EA Motive and involved with the project from the start, revealed that the plan is to keep “a lot of the stuff that was great about it” in the reworked title.