BGS Boss: Fallout 76 Is A Big, Scary New Thing, But We’ll Be Able To Make Lots of New Content for It

BGS Boss: Fallout 76 Is A Big, Scary New Thing, But We’ll Be Able To Make Lots of New Content for It

6 years ago
Anonymous $cyhBy-qkd5

https://wccftech.com/bgs-boss-fallout-76-big-scary-new-thing/

During his Gamelab talk (hosted by Geoff Keighley and transcribed in its entirety by GamesBeat), Bethesda Game Studios boss and legendary programmer Todd Howard (Fallout, Elder Scrolls) discussed the post-launch plans for Fallout 76 and wasn’t shy of admitting there is a bit of fear inside the studio due to being their first online game.

We’re definitely going to create our own stuff. We have a cadence in mind. We’ll see how it goes. If everything works out perfectly with launch, which won’t be the case, we’ll be able to make a lot of content, but we know our priorities. It’s a big new thing for us. We’re scared. How well can we make this work? We look at some other big online games, and even the people who’ve done it a lot, there’s always problems. We’re not naïve enough to think it’s going to be perfect.