Dead or Alive 6 aims to be less jiggly than previous games

Dead or Alive 6 aims to be less jiggly than previous games

6 years ago
Anonymous $cyhBy-qkd5

https://www.pcgamer.com/dead-or-alive-6-aims-to-be-less-jiggly-than-previous-games/

I've never really known what to make of the Dead or Alive series. On the one hand, you have people doing their absolute best to murder one another with their bare hands; on the other, they occasionally take off their clothes and play volleyball. It's weird. The fighting games aren't as blatantly sexualized as the beach blanket 'balling, perhaps, but the lengthy list of DLC available for the free-to-play Dead or Alive 5 Last Round: Core Fighters on Steam includes stuff like, well, this. That much exposed skin is not good, either for prolonged exposure to the sun or in a no-holds-barred bare-knuckles fistfight.   

Developer Team Ninja may be looking to get away from the worst of the games' bouncy excesses in Dead or Alive 6, however. Director Yohei Shimbori told Game Informer during an E3 presentation that the studio is looking to move away from the overt skin show and get the focus back on the fighting. 

Dead or Alive 6 aims to be less jiggly than previous games

Jun 18, 2018, 7:28pm UTC
https://www.pcgamer.com/dead-or-alive-6-aims-to-be-less-jiggly-than-previous-games/ > I've never really known what to make of the Dead or Alive series. On the one hand, you have people doing their absolute best to murder one another with their bare hands; on the other, they occasionally take off their clothes and play volleyball. It's weird. The fighting games aren't as blatantly sexualized as the beach blanket 'balling, perhaps, but the lengthy list of DLC available for the free-to-play Dead or Alive 5 Last Round: Core Fighters on Steam includes stuff like, well, this. That much exposed skin is not good, either for prolonged exposure to the sun or in a no-holds-barred bare-knuckles fistfight.    > Developer Team Ninja may be looking to get away from the worst of the games' bouncy excesses in Dead or Alive 6, however. Director Yohei Shimbori told Game Informer during an E3 presentation that the studio is looking to move away from the overt skin show and get the focus back on the fighting.