Spider-Man Hands-On Impressions: Combat Hits and Web-Slinging Misses

Spider-Man Hands-On Impressions: Combat Hits and Web-Slinging Misses

6 years ago
Anonymous $cyhBy-qkd5

https://wccftech.com/spider-man-hands-on-impressions-e3-2018/

Rarely, if ever, has a licensed game been shrouded in as much secrecy as Spider-Man for the PS4. Sony and developer Insomniac Games have been exceptionally careful about meting out information about their comic book adventure, but with a 2018 release imminent, they finally let reporters and fans go hands-on with the game at E3 2018. The demo offered free reign over a sizable chunk of the game’s open-world, giving players a chance to web-sling to their heart’s content, punch out thugs of various types, and even take on a classic supervillain.

You won’t mistake Spider-Man’s virtual Manhattan for real life, but the open world is clear, sharp, and attractive running in 4K via temporal injection on the PS4 Pro. Spidey’s animations are usually impressively smooth, although I did detect occasional framerate drops when I climbed to high peaks that gave me a particularly wide view of the city. Hopefully those issues will be cleaned up for launch.