When I asked about Rage 2’s worst character, I got an unexpected response
https://www.polygon.com/e3/2018/6/14/17462430/rage-2-interview-e3-2018-id-avalanche
If I had to name a favorite game of E3 2018 — I’m fickle and bad with favorites — I’d probably say Rage 2. I wrote yesterday that it plays like a mixtape of Bethesda’s portfolio, grafting some of the best bits from Doom, Quake, Wolfenstein and Elder Scrolls onto an open world first-person shooter. Unfortunately, Rage 2 retains the one thing I despised about its predecessor, something I worried would prevent me from really enjoying the sequel.
In 2018, the only thing I remember with any clarity about the original Rage is its tone-deaf depiction of heroes and villains. The good guys were blessed with impossibly perfect skin and preternatural good looks. The villainous foot soldiers were mutants, many with facial wounds that looked an awful lot like my own birth defect: a full cleft lip and palate.