Unity Announces Collaboration with NVIDIA to Offer RTX Based Real-Time Ray Tracing
https://wccftech.com/unity-collaboration-nvidia-rtx-engine/
During today’s Unity GDC 2019 keynote, the company officially announced to be working closely with NVIDIA in order to offer RTX based real-time ray tracing through its Unity engine. ‘Production focused early access’ is available as of today, while a more optimized solution will be deployed to Unity customers in the second half of the year.
Natalya Tatarchuk, Vice President of Graphics at Unity Technologies, said in a statement:
Unity Announces Collaboration with NVIDIA to Offer RTX Based Real-Time Ray Tracing
Mar 18, 2019, 9:55pm UTC
https://wccftech.com/unity-collaboration-nvidia-rtx-engine/
> During today’s Unity GDC 2019 keynote, the company officially announced to be working closely with NVIDIA in order to offer RTX based real-time ray tracing through its Unity engine. ‘Production focused early access’ is available as of today, while a more optimized solution will be deployed to Unity customers in the second half of the year.
> Natalya Tatarchuk, Vice President of Graphics at Unity Technologies, said in a statement: