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Resident Evil 2 Remake PC Performance Explored

Resident Evil 2 Remake PC Performance Explored

5 years ago
Anonymous $Dftgs0JzgE

https://wccftech.com/resident-evil-2-remake-pc-performance-explored/

I didn’t get the pleasure of playing Resident Evil 2 when it launched all those years ago.  I did however save up allowance, did a lot of odd jobs until I was able to scrounge up enough for a Dual Shock PlayStation and the Dual Shock Greatest Hits version of Resident Evil 2 as I was still in grade school at the time and no one knew what an “M” rating meant.  At this point I don’t think I really need to introduce Resident Evil 2 PC as the remake I’ve been waiting for, so let’s jump into this one.

Resident Evil 2 is built on the RE (Reach For The Moon) Engine that was introduced with Resident Evil 7, ignore the timeline this is a remake after all. Resident Evil 2 is turning out to be a technological showcase for everyone, eventually.  Capcom partnered up with AMD to launch Resident Evil 2 with a helping of some very nice technologies that will benefit Radeon cards with Rapid Packed Math, Intrinsic Functions, and FP16 (which explains the Turing performance boost we’ll see later.   That’s Radeon’s showing in this title but NVIDIA is also benefiting from at least the FP16 functions which shows in their RTX lineup results down below.

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