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6
A few util CSS tricks
Anonymous
$np3LcwuhSi
3yr
Programming
mina-pecheux.medium.com
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7
How to make a basic patrolling system in Unity/C#
Anonymous
$BH0TGXkyPe
3yr
Programming
mina-pecheux.medium.com
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3
The power of Godot C# export hints (Godot 4/C#)
Anonymous
$pUsIN4hzN9
1yr
Programming
mina-pecheux.medium.com
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8
Making a Hack’n’slash #20: Equipping our items
Anonymous
$Dcz6_RW03I
2yr
Programming
mina-pecheux.medium.com
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3
Gamedev Log: “Slash’n’crack” #1 (Unity/C#)
Anonymous
$CLERCuPQwa
2yr
Programming
mina-pecheux.medium.com
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6
Making a RTS game #45: Importing models & animating our characters 2/2 (Unity/C#)
Anonymous
$dEyjbtEkMr
2yr
Programming
mina-pecheux.medium.com
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1
How to make a simple physics-based cannon in Unity/C#
Anonymous
$np3LcwuhSi
3yr
Programming
mina-pecheux.medium.com
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4
Setting up a 3D minimap
Anonymous
$6hYC3Wwiad
9mth
Programming
mina-pecheux.medium.com
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2
Making a basic finite state machine (Godot4/C#)
Anonymous
$pUsIN4hzN9
1yr
Programming
mina-pecheux.medium.com
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5
Using behaviour trees for a RTS collector AI in Unity/C#?
Anonymous
$_PGtSJbg8h
1yr
Programming
mina-pecheux.medium.com
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0
Making a Hack’n’slash #4: Importing a 3D model & animating our hero 2/2
Anonymous
$xqL1ZTchGQ
2yr
Programming
mina-pecheux.medium.com
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3
Making a RTS game #49: Optimisation tips & tricks (Unity/C#)
Anonymous
$jukOC22bR_
2yr
Programming
mina-pecheux.medium.com
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6
Making a RTS game #44: Importing models & animating our characters 1/2 (Unity/C#)
Anonymous
$dEyjbtEkMr
2yr
Programming
mina-pecheux.medium.com
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4
How I automated the marketing of my Blender 3D models (1/2)
Anonymous
$dEyjbtEkMr
2yr
Programming
mina-pecheux.medium.com
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8
Unity Shorts #2: Clicking on a 3D object
Anonymous
$FNmJglWnLu
2yr
Programming
mina-pecheux.medium.com
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1
Making nice cameras in Unity with the Cinemachine plugin
Anonymous
$FNmJglWnLu
2yr
Programming
mina-pecheux.medium.com
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3
Unity Shorts #1: Instantiating Game Objects
Anonymous
$FNmJglWnLu
2yr
Programming
mina-pecheux.medium.com
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2
Making a RTS game #35: Improving unit navigation & adding unit formations 2/2 (Unity/C#)
Anonymous
$np3LcwuhSi
3yr
Programming
mina-pecheux.medium.com
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3
Making a RTS game #33: Using Unity’s terrain tools (Unity/C#)
Anonymous
$BH0TGXkyPe
3yr
Programming
mina-pecheux.medium.com
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2
Making a RTS game #30: Refactoring our save/load system with binary serialisation 1/2 (Unity/C#)
Anonymous
$WHrWmjSJBZ
3yr
Programming
mina-pecheux.medium.com
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