Why US classrooms are starting to resemble arcades
https://apnews.com/e5f748251c2245da8ff84acab19edf36
WALLINGFORD, Conn. (AP) — It's 1 o'clock on a Wednesday afternoon in Wallingford, Connecticut, and about 20 children are watching a screen at the front of the room as they take turns navigating challenges and collecting virtual currency to unlock powers, outfits and pets for their characters.
The game they're playing has some similarities to the online battle game "Fortnite." But the kids aren't fighting one another — they're racking up points for participation and good behavior in their classroom at Dag Hammarskjold Middle School, where their teacher is presenting a home economics lesson with help from Classcraft, a fantasy-themed educational program.
Why US classrooms are starting to resemble arcades
Jan 15, 2019, 12:18pm UTC
https://apnews.com/e5f748251c2245da8ff84acab19edf36
> WALLINGFORD, Conn. (AP) — It's 1 o'clock on a Wednesday afternoon in Wallingford, Connecticut, and about 20 children are watching a screen at the front of the room as they take turns navigating challenges and collecting virtual currency to unlock powers, outfits and pets for their characters.
> The game they're playing has some similarities to the online battle game "Fortnite." But the kids aren't fighting one another — they're racking up points for participation and good behavior in their classroom at Dag Hammarskjold Middle School, where their teacher is presenting a home economics lesson with help from Classcraft, a fantasy-themed educational program.