Some Big Destiny 2 Gameplay Changes Discussed By Bungie

Some Big Destiny 2 Gameplay Changes Discussed By Bungie

6 years ago
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https://www.gamespot.com/articles/some-big-destiny-2-gameplay-changes-discussed-by-b/1100-6456515/

A day after announcing its plans to update and improve the Destiny 2 experience over time with numerous updates, developer Bungie is back today with some specifics about how the game's "sandbox" is changing. In Bungie's latest weekly blog post, design lead Josh Hamrick talked about what players can expect in the upcoming "Go Fast Update," which is the first of many coming to Destiny 2.

Hamrick explained that Bungie's goal with the new update is to "provide individual players with more hero moments" by way of boosting their total speed and mobility, particularly in Crucible. Additionally, Supers are changing, while the "frequency and impact" of the "most worthy power weapons" is increasing.

Some Big Destiny 2 Gameplay Changes Discussed By Bungie

Feb 5, 2018, 12:17am UTC
https://www.gamespot.com/articles/some-big-destiny-2-gameplay-changes-discussed-by-b/1100-6456515/ >A day after announcing its plans to update and improve the Destiny 2 experience over time with numerous updates, developer Bungie is back today with some specifics about how the game's "sandbox" is changing. In Bungie's latest weekly blog post, design lead Josh Hamrick talked about what players can expect in the upcoming "Go Fast Update," which is the first of many coming to Destiny 2. >Hamrick explained that Bungie's goal with the new update is to "provide individual players with more hero moments" by way of boosting their total speed and mobility, particularly in Crucible. Additionally, Supers are changing, while the "frequency and impact" of the "most worthy power weapons" is increasing.